Generalized Vieta’s FormulaThe general sum of k roots taken at a time:∑r1r2⋯rk=(−1)k⋅anan−k
1.2 Symmetric Power Sums (Newton's Sums)
Newton’s SumsThe Polynomial:ax4+bx3+cx2+dx+e=0The Definitions:∙a,b,c,d,e=The coefficients∙Sk=The sum of the k-th powers of the roots (r1k+r2k+…)The Recurrence System:∙aS1+b=0∙aS2+bS1+2c=0∙aS3+bS2+cS1+3d=0∙aS4+bS3+cS2+dS1+4e=0
1.3 Simon’s Favorite Factoring Trick (SFFT)
Simon’s Favorite Factoring Trick (SFFT)Original Formula:xy+bx+ay=CWe want to find a number that’s the product of a⋅band add it to both sides:xy+bx+ay+ab=C+abThe Perfect Factors:(x+a)(y+b)=C+ab
1.4 Sophie Germain Identity
Sophie Germaina4+4b4=(a2−2ab+2b2)(a2+2ab+2b2)
1.5 Roots of Unity & De Moivre’s Theorem
Roots of Unity & De Moivre’s TheoremThe Cyclotomic Drops:xn−1=(x−1)(x−ω)(x−ω2)⋯(x−ωn−1)xn−1+xn−2+⋯+x+1=(x−ω)(x−ω2)⋯(x−ωn−1)De Moivre’s Transformation Masterkey:[r(cosθ+isinθ)]n=rn(cos(nθ)+isin(nθ))The 3-Step Routine to Solve:1)Find your radius r and starting angle θ2)Plug them straight into the baseline equation3)nθ=The target degree you need to hit
1.6 Descartes' Rule of Signs
Descartes’ Rule of SignsThe General Form:P(x)=anxn+an−1xn−1+⋯+a1x+a0What We Track:∙Sign variations in the coefficient sequence (an,an−1,…,a0)The Roots Rules:∙Positive Roots: Sign variations in P(x) give the max count.∙Negative Roots: Sign variations in P(−x) give the max count.Note: The actual count drops from the maximum by even integers due to complex pairs.
1.7 The Remainder and Factor Theorems
The Remainder TheoremThe General Form:P(x)=(x−c)⋅Q(x)+RWhat We See:∙P(x)=The polynomial∙(x−c)=The divisor∙Q(x)=The quotient∙R=The remainderThe Identity Rules:∙Evaluating P(c) forces the Q(x) term to drop to zero.∙This immediately isolates the constant value: P(c)=R
1.8 Coefficient Inversion (Flipped Roots)
Coefficient Inversion (Flipped Roots)The Original Polynomial:P(x)=ax3+bx2+cx+d=0with roots: (r1,r2,r3)What We See:∙a,b,c,d=The default sequence of coefficientsThe "Fliparonni" Rule:To create a new polynomial with inverted roots (r11,r21,r31),completely reverse the order of the coefficients:Q(x)=dx3+cx2+bx+a=0
1.9 Lagrange Interpolation Formula
Lagrange InterpolationThe Grid Points:(2,3),(3,5),(4,4)The On/Off Switches:∙To turn on the first point (x=2):(2−3)(2−4)(x−3)(x−4)⟶Equals 1 at x=2. Drops to 0 at x=3,4.∙To turn on the second point (x=3):(3−2)(3−4)(x−2)(x−4)⟶Equals 1 at x=3. Drops to 0 at x=2,4.The Final Formula Puzzle:P(x)=3⋅[Switch 1]+5⋅[Switch 2]+4⋅[Switch 3]
1.10 Polynomial Sequence Difference Tables
Polynomial Difference TablesThe Value Grid:xY1225310417526The Subtraction Ladder:[Row1:]5−2=3,10−5=5,17−10=7[Row2:]5−3=2,7−5=2⟶Constant RowThe Rule:∙Count the ladder rows taken to hit a constant value.∙The number of rows = highest power of the polynomial.∙Since it took 2 steps here, the equation is a quadratic (x2).